The adventurers of the Alliance worked to put an end to Edwin VanCleef's Defias Brotherhood, while the adventurers of the Horde worked to uncover the spies of the Burning Blade. In the original World of Warcraft game, the adventurers started off as mere initiates, who learned the skills of their different classes. ![]() ![]() The adventurers have chosen 12 different paths to learn and master - Warriors, Paladins, Hunters, Rogues, Mages, Monks, Priests, Shamans, Warlocks, Druids, Death Knights and the new Demon Hunters. The heroes come in 13 different races - The Humans of Stormwind, the Dwarves of Khaz Modan, the Exilied Gnomes of Gnomeregan, the Night Elves of Elune, the Draenei of the Exodar, the Worgen of Gilneas, the Orcs of Durotar, the Darkspear Trolls, the Tauren of the United Tribes, the Undead Forsaken, the Blood Elves of Silvermoon, the Goblins of the Bilgewater Cartel and the Pandaren of either the Tushui (Alliance) or Houjin (Horde) from the Wandering Isle.
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